Mahjongg School Feedback

Run Mah Jongg at your site, without running it yourself

For a JCC, a library, a recreation department or a senior living community. Everyone plays on any tablet or computer. No email addresses, no passwords, nothing to install, and a six week class plan, so whoever runs the session does not have to prepare it.

Ask about your site Try it now, no account Start a trial site One page to print

The tiles in front of one player, with the lines their tiles are closest to drawn underneath

How a session works

  1. 1

    You load the roster

    Names only. We print a sheet of join codes, one per person, ready for the table.

  2. 2

    They play

    Tap the code and they are at a table with three opponents that never peek. Or use the class plan and teach from it.

  3. 3

    You get the report

    Who came, how many games, who is improving, with the placement test at the first and last session as a before and after number.

What it looks like

A table in play: a hand of tiles, the opponents' exposures, the discards and the lines the hand is closest to
A hand in playThree opponents that never peek, and the lines your hand is closest to, drawn in tiles.
The six week class plan: each session with what happens in the room, which lesson and drill to use, and the handout
The class planSix sessions, printable, built from the lessons on this site.
The build drill: a printed hand and the tiles to make it from
The drillsPractice between sessions, graded by the same engine that plays the table.

What a site license includes

Play for everyone

Unlimited participants at your site, three opponents at every table, and a grade on each decision with what a strong player would have thrown instead.

A class in a box

Six sessions matching the lessons on the site, with printable handouts for each one. See the plan.

Attendance and progress

One page your director can hand to their manager.

Your own club page

Tables, a leaderboard, and tournaments for your site, with scoring for games played on a real table with real tiles.

Large tiles, high contrast

A setting on every screen, not an afterthought, and everything works from the keyboard. What we promise.

Any card you play

The school's own card free to all; the League's hands for players who own the printed card. We never show or sell that card.

What it costs

Ten or more communities

$300 a community

For an operator buying centrally for a portfolio, billed once a year.

Setup and training

$250 once

An hour with your activity director: roster loaded, codes printed, first session planned. Optional.

Billed by invoice on a purchase order, or by card. A W-9 on request. Tax is added where it applies, and we hold exemption certificates for organizations that have them.

Questions we are asked

Do participants need an email address?

No. They join with a printed code. An email address only matters if somebody also wants their progress kept at home.

Do we need the printed card?

No. The school's own card is free to play. Players who own the League's printed card can practice its hands.

Can we pay by invoice?

Yes, on a purchase order, thirty day terms, with a W-9 on request. The license and the paperwork.

What do you keep about our participants?

A name and a code, and what they played. No addresses, no telephone numbers, nothing sold to anybody. In full.

What does it run on?

Any browser: a tablet, a laptop, the big screen in the activity room.

Can we try it first?

Yes. Play right now with no account, or start a trial site: load a roster, print codes, run a session, and see the report. Nothing is charged before you ask for an invoice.

Ask about your site

Tell us where you are and what you run. A person answers, not a form letter.

We answer by email. Nothing is charged and nothing starts before you say so.